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This is the trial piece I done on 'Animation' , this is where I was able to look into different styles and techniques (movement, etc) of animating work I could do to get use to the 'ImageReady' software. For this trial piece i simply made the 'Animation' text go from small to large.
To be able to do this, firstly I opened a blank A4 document in Photoshop and rotated it using the ‘Rotate Canvas’ option and then turning it clockwise. Then I got some text of a website called ‘Dafont.com’ and picked a style I wanted, and then print screened it and pasted it as a new layer. After this I cropped it to remove the background and then used the ‘Free Transform’ tool to make it enlarged. What I wanted to do was make it go from small to large, so once I made my biggest one I used the ‘Duplicate Layer…’ option by right-clicking on the layer and shrinking each layer to make it smaller than the previous. Once I had done all of my layers I clicked on the ‘Edit in ImageReady’ tool and then, by using the ‘Duplicate current frame’ tool, I individually added each layer by clicking/un-clicking the ‘Layer Visibility’ tool and doing it in order to my animation timeline, and once done played it to see if I liked it. Once I was happy with it I changed tab from ‘Forever’ to ‘Once’ so it only played through once. After that I saved it in various different file formats; these formats were PSD, and then a GIF and a HTML file, and then also exporting it as a Macromedia Flash file.
I was pleased to be able to use the 'ImageReady' software, as it allowed me to achieve the look I wanted with ease. It's not difficult software to use, but depending on how many frames you need to animate, it may that some time - as I discovered. The only thing I was concerned about is if it looked like it flowed well - which mine did, but not up to the standard I would have preferred, but it's probably not all that noticeable except to me.
The only real difficulties I had, as stated before, were getting my animation to flow well. To have been able to do this I would have needed more frames, which I tried to do but due to the number of them it ended up not working and crashing the software, so I had to cut down unfortunately.
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